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	<title>DNAphil &#187; dnaphil</title>
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	<link>http://www.dnaphil.com</link>
	<description>Game Master/ Project Manager/ Gnome</description>
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		<title>My GM Definition</title>
		<link>http://www.dnaphil.com/2008/11/13/my-gm-definition/</link>
		<comments>http://www.dnaphil.com/2008/11/13/my-gm-definition/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 02:46:06 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=206</guid>
		<description><![CDATA[A few years ago I read an article on Treasure Tables about How Different RPGs Define the GM&#8217;s Role.  It was interesting to see how different games, as well as games from different time periods, defined the GM&#8217;s role within the game.  After reading a number of these I decided to try to create my [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Session Writing- It&#8217;s All In The Notes</title>
		<link>http://www.dnaphil.com/2008/10/03/session-writing-its-all-in-the-notes/</link>
		<comments>http://www.dnaphil.com/2008/10/03/session-writing-its-all-in-the-notes/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 12:00:12 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/2007/10/25/session-writing-its-all-in-the-notes/</guid>
		<description><![CDATA[This post was originally published a year ago, but at the behest of some of my fellow bloggers, This is the last in a series of three articles, that will run this week.  Enjoy. 
Over the past two weeks, I have written about how I assemble my session notes.   In the first segment, [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Session Writing&#8211; Tools of the Trade</title>
		<link>http://www.dnaphil.com/2008/10/02/session-writing-tools-of-the-trade/</link>
		<comments>http://www.dnaphil.com/2008/10/02/session-writing-tools-of-the-trade/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 12:00:46 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/2007/10/18/session-writing-tools-of-the-trade/</guid>
		<description><![CDATA[This post was originally published a year ago, but at the behest of some of my fellow bloggers, This is the second in a series of three articles, that will run this week.  Enjoy. 
Last week I discussed my writing cycle, detailing how I organize my time and imagination to produce my session notes for [...]]]></description>
		<wfw:commentRss>http://www.dnaphil.com/2008/10/02/session-writing-tools-of-the-trade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session Writing&#8211; Taking It One Step At A Time</title>
		<link>http://www.dnaphil.com/2008/10/01/session-writing-taking-it-one-step-at-a-time/</link>
		<comments>http://www.dnaphil.com/2008/10/01/session-writing-taking-it-one-step-at-a-time/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 16:00:59 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/2007/10/12/session-writing-taking-it-one-step-at-a-time/</guid>
		<description><![CDATA[This post was originally published a year ago, but at the behest of some of my fellow bloggers, I am bringing this post, and the two that followed it back over the course of this week.  Enjoy. 
One of the core elements of Encoded Designs is the marriage of Productivity and Imagination. Writing session notes [...]]]></description>
		<wfw:commentRss>http://www.dnaphil.com/2008/10/01/session-writing-taking-it-one-step-at-a-time/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>GM-Fu For The Masses!</title>
		<link>http://www.dnaphil.com/2008/09/25/gm-fu-for-the-masses/</link>
		<comments>http://www.dnaphil.com/2008/09/25/gm-fu-for-the-masses/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 01:48:35 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=167</guid>
		<description><![CDATA[
Early this morning, my fellow GM-Fu master, Vicki Potter, at Tabletop Adventures, announced that our PDF version of our workbook, from this year&#8217;s GenCon talk, Mastering Your GM-Fu: Session Prep had been released to the following sites:

RPGNow
DrivethruRPG
EnWorld Store
e23
YourGamesNow

Mastering Your GM-Fu: Session Prep, is full of techniques and tips for how to improve upon your session [...]]]></description>
		<wfw:commentRss>http://www.dnaphil.com/2008/09/25/gm-fu-for-the-masses/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
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		<title>My Gamer Resume</title>
		<link>http://www.dnaphil.com/2008/09/17/my-gamer-resume/</link>
		<comments>http://www.dnaphil.com/2008/09/17/my-gamer-resume/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 18:08:04 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=146</guid>
		<description><![CDATA[As part of my Secret Project, I needed to create a document that listed my gamer credentials. A document that detailed my better campaigns, game systems I am familiar with, blogs that I have written for, and talks that I have given.  So I created a Gamer Resume.
Take a look. The resume (in PDF) can [...]]]></description>
		<wfw:commentRss>http://www.dnaphil.com/2008/09/17/my-gamer-resume/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
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		<title>The Passing Of Another Master</title>
		<link>http://www.dnaphil.com/2008/06/09/the-passing-of-another-master/</link>
		<comments>http://www.dnaphil.com/2008/06/09/the-passing-of-another-master/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 14:34:06 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=102</guid>
		<description><![CDATA[I am sad to report, that Erick Wujcik, the great game designer, has passed away. It was made public, months ago that he was diagnosed with cancer. I am a great fan of Erick&#8217;s work, and when I first read the news, posted an article, that summed up my feelings for what he meant to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Home Cookin&#8217; Some Rules</title>
		<link>http://www.dnaphil.com/2008/05/14/home-cookin-some-rules/</link>
		<comments>http://www.dnaphil.com/2008/05/14/home-cookin-some-rules/#comments</comments>
		<pubDate>Wed, 14 May 2008 12:00:28 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>
		<category><![CDATA[ConX]]></category>
		<category><![CDATA[GlobalFrqeuency]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=95</guid>
		<description><![CDATA[Normally I don&#8217;t get into making houserules or my own custom rule sets.  Having rarely mastered the Hard Skills of GMing, I tend to shy away from making too many of my own rules, and am content to stick with what has been written in the rule book.  Also, I have had some [...]]]></description>
		<wfw:commentRss>http://www.dnaphil.com/2008/05/14/home-cookin-some-rules/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>My Path to GM Mastery</title>
		<link>http://www.dnaphil.com/2008/05/02/my-path-to-gm-mastery/</link>
		<comments>http://www.dnaphil.com/2008/05/02/my-path-to-gm-mastery/#comments</comments>
		<pubDate>Fri, 02 May 2008 12:26:04 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>
		<category><![CDATA[gm mastery]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=93</guid>
		<description><![CDATA[So last week, I talked about the Hard and Soft Skills of being a GM. This week, I am going to look at my own path of GM Mastery and see how my recent understanding of hard and soft skills has given me insight into what things I should do next. Along the way, I [...]]]></description>
		<wfw:commentRss>http://www.dnaphil.com/2008/05/02/my-path-to-gm-mastery/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Hard and Soft Skills of GMing</title>
		<link>http://www.dnaphil.com/2008/04/23/the-hard-and-soft-skills-of-gming/</link>
		<comments>http://www.dnaphil.com/2008/04/23/the-hard-and-soft-skills-of-gming/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 03:43:40 +0000</pubDate>
		<dc:creator>dnaphil</dc:creator>
				<category><![CDATA[Gaming Articles]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[theory]]></category>

		<guid isPermaLink="false">http://www.dnaphil.com/?p=87</guid>
		<description><![CDATA[For the past few weeks, I have been in a kind of low-energy state in regards to gaming.  Usually during these times, is when I do some soul searching and explore what gaming means to me, my philosophy on GMing, etc.  This time was no different.  I took myself out for a [...]]]></description>
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		<slash:comments>7</slash:comments>
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